This is the latest post from my other site jbar3D.
I first came across abstract renderings like these on RonenBekerman.com. Since then I have seen a bunch of people recreating these types of renders. I thought I would give it a try. I found this tutorial which showed the technique in Cinema4D. The images below are my attempt at this kind of abstract render.
via Abstract Renderings — jbar3D – architectural rendering service.
There will be an update to the tutorial soon. It has been way too long since my previous tutorial due to an overload of work coupled with technical problems with the website. Please hang in there and the next part will be up soon.
I have also been exploring alternates to vrayforc4d couch as Maxwell Render, Octane Render and I am looking forward to Corona Render and Arnold.
Curse Studio has some tutorials on Octane Render.
I will also be looking into the workflow of producing animations using the Unreal Engine. I saw this video tweeted by Ronan Bekerman and was amazed by the realism. The video was made by xoio. If anyone has any further information on how to do this please share. I will share anything useful that I find.
vrayforc4d, architectural rendering, architecture, maxwell render, octane render, Corona Render, Arnold, Unreal Engine
I came across a video and an article about optimizing vray renders.
Both use 3DS max but the concepts translate to VRAYforC4D.
They are both very useful and the end result will be better quality and faster renders. The link at the bottom of the quoted article leads back to the original post.